More for Me V1.1 & THANKS!
Hello everyone, first off, I want to give a huge thanks to everyone! The support during the voting period and after it ended has been incredible, and I ended up winning first place in THREE CATEGORIES!! I truly could not believe it when I seen it.
If you are interested in what I have in store for the future, I have my YouTube links on my main itch page. Neither channel actually has a any content quite yet, but its coming! Also, check out Gnoma Garna! Its a project I've been working on for about a year and a half, and it can be seen on my itch page too. Note that the current version of Gnoma Garna on itch is actually old! I'm not updating it any further on itch because I'll be setting up a steam page for it soon, and aiming to release sometime around spring next year if things go well.
Anyhoo, I whipped up a V1.1 today with a handful of fixes and changes to iron out the rough edges I couldn't quite sand off in the timeframe given. The original jam version is still downloadable too!
Additions
-Added an icon for when you start a life as the skeleton, while it is still replaying a previous life. This goes away when you regain control of the skeleton.
Changes
-Shrunk the bramble bush on the right side of level 3 so its only one tile tall, making the jump much simpler to execute.
-Very slightly modified level 6 so you don't instantly run into death traps when holding left or right when spawning on certain lives.
-Modified the geometry of the left side of level 8 so that the timing with the last bomb doesn't require a lot of precision anymore.
-Modified the geometry of the death pit on the right side of level 9 to stop a really weird unintended solution someone found. Probably also makes the solution more intuitive.
Fixes
-Fixed an issue where one or both portals would occasionally activate after only one dies instead of when both die.
-Fixed an issue where the version text would only be visible on the first main menu, disappearing when reentering it.
-Fixed an issue where the bomb player's collision would linger for a moment after exploding.
-There are no longer instances of tiles not having proper corners where the walls turn close to other walls. This happened because the tilesets weren't drawn with all possible combos.
Files
Get More for Me
More for Me
There's a party in the Birthday Lair™! Clear 9 puzzle levels and get some cake!
Status | Released |
Author | Blahzors |
Genre | Puzzle, Platformer |
Tags | 2D, Pixel Art, Singleplayer |
Languages | English |
More posts
- More for Me V1.1.114 hours ago
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