Gnoma Garna V2.5.2


Gnoma Garna V2.5.2 has just released! Took long enough.. there is more coming though! Just not to browser.. I'm gonna do a proper steam release at some point with lots more content, such as a bestiary!

Additions

-When any object, or the player is moving quickly, they will create wind particles in their wake. (I quite like this)

-When lily flowers are moving, they make particles in their wake. The faster they move, the more particles.

-Right clicking on a volume slider's up arrow will set it to 100. If done on the down arrow, it sets it to 0.

-Ducks & pufferfish will now spawn more often.

-Added a new Eyesore player toggle, which replaces Gnoma with Eyesore from... Eyesore, leading to a very different playstyle. This mode is also fairly unpolished currently, and can be found in the secret settings. (NOT CANNONICAL)

Changes

-The titlecard text for winning and losing is now pink and red respectively instead of black.

-Changed the starting volumes for both music and SFX to 50 instead of 100.

-Moved debug toggle and bob mode to the new secret settings rather than having them hidden separately on the main menu.

Fixes

-Fixed a long standing issue where when many particles were being created at once, they would not gain any angular or linear velocity.

-Fixed an issue where lily flowers could actually still land on top of the landmasses on the sides of the map extremely rarely, now they will be counted as collected in this scenario.

-Truncated bob.

Files

Gnoma Garna V2.5.2.zip Play in browser
2 days ago

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